hypercasual gaming

Hyper-casual Gaming and the Female Demographic

At $70.3 billion, mobile gaming accounted for over half of the global gaming market in 2018. Worldwide there are over 2.2 billion mobile gamers, they play more than 10 times per week, and they are fairly spread out among all age groups. Mobile gaming also accounts for a large number of industry‚Äôs new games, time…